AaAaAA!! A Reckless Disregard for Gravity is probably the closest most of us will ever get to extreme free falling and as far as I’m concerned, my life is better off that way. ARDFG gives you one parachute and a whole bunch of crazy areas to fall around. Each level starts you at a very high up point and just let’s you fall to the bottom, trying to get as close as you can to, without touching, various floating platforms for which you will be rewarded points. Then, if you deploy your parachute in enough time to land safely, you will earn some teeth and you can choose another level to do it again!
Crayon Physics has been out for awhile now, but I just dabbled in it for the fist time ever today. At one point in time, creating a physics sandbox was nowhere near easy and was well worth showing off; now days though, I’ve played quite the handful of them, but never mind checking them out. Crayon Physics delivers yet another physics sandbox full of ‘get the ball to the star’ based puzzles, but allow you to draw whatever shapes you want and watch them “come to life”.
Super Stickman Golf is a stylish 2D golf game for the iPhone. This game caught my eye because of the vector graphics and simple golf appeal; I like golf, but I really like simple golf! In many ways this game succeeds at providing a ton of courses, some fun powerups, simple, but appealing graphics and most importantly, an on the go golf experience. However, as I spent more time with the game and got into the more complex courses, what were small blemishes became annoying flaws.
The Cat and the Coup is an experimental game that was recently released for free to try and teach some history about Dr. Mohammed Mossadegh. I imagine a lot of people know a lot more about this guy than I do (because I didn’t know anything before this game), but that made this game the perfect opportunity to try to learn something. Of course, I was also out to see what kind of experience it provided to me as a player; honestly, it was an interesting, although short, ride.
Red Dead Redemption is the followup to the PS2 western, Red Dead Revolver and it sure has brought the series a long way from where it started. Of course, Rockstar is now building pretty much every game on the engine that has come from the Grand Theft Auto series, that’s not to say that this game doesn’t hold it’s own. Red Dead Redemption aims to bring a western, open world experience and definitely does not fall short.
Ashley, the star of Hey Ash,Whatcha Playin’?, lists some of her favorite video game characters from 2010.
Continuing on after Inner Space leaves off, “Headed Home” is the second set of levels in PixelJunk Shooter 2. These levels took me on a roller coaster of feelings as they introduced one of my least favorite, yet a moderately cool new enemy along with several different suits. These levels often times play more like a bullet hell game than the style the rest of the game has gone with. As a result, I found them quite a bit more frustrating.
After completing the Bulletstorm campaign I moved on to trying out the other modes it had to provide. The first of which is called Echoes which is sort of like a challenge mode through the levels of the game. The second is an online multiplayer, but not a player vs player style battle, but more of a coop arena. While the campaign stands as the most intriguing mode to me, it was worth checking out these other modes to see what they were all about.
If you’ve been following my posts so far from Act 1 through Act 4 then you’ve seen me go from where I really wasn’t in to this game, but was playing it to write these posts, to the point now where I’m actually having a lot of fun. Bulletstorm has finally proven to me that it knows how to deliver a quality shooter experience from good weapons to varying enemies to fun and changing environments. My biggest gripe with Bulletstorm towards the beginning was its crazy similarity to Gears of War, but it has pulled away from that and developed it’s own personality for which I am grateful.
In my last post about playing act 3 I mentioned that the game was starting to pull through for me. Acts one and two were quite disappointing in terms of the content they delivered, so it was exciting to see act three improving, but I didn’t want to get my hopes up yet. Well, I think act four has officially got me on board.
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